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Kinematics & motion graphs

displacement vs distance (scalar/vector), velocity vs speed, acceleration & sign conventions; uniformly accelerated motion (v=u+at, s=ut+1/2at2, v2-u2=2as); free fall; v-t and x-t graph interpretation (slope vs area)

18 ways this goes wrong. Each one is a named misconception the questions are built to catch.

Kinematics & motion graphs — Mechanics